Point motor- and lantern.
Placing and assembly
My lantern and motor modules are based on the older German types and comprises both the regular black paint versions of the lantern and the more exotic orange type pr the so-called Rückfallweichen (Literally Fallback-points - I do not know the English term, but you can lock the blades in one position, and it still allows passing if you approach from the "branched" end. Typical use for this type is in larger automated yards or stations with small goods terminals - remote controlled- and manual type respectively)

The first batch only comes with one type of motor though. Actually the Rückfallweichen uses a different type, but I have not enough documentation to make a convincing model yet.
Later releases will contain the manual switch, the wire/pulley type and as mentioned above the fallback variety as well

The motor as such is a scenery object with no function. Subsequently if you want to cut down on poly use in your layout, you can use the lanterns alone.

 


Find the spot where the point is to be built.

 

Construct the point and select the point motor. For ease of assembly, remember to place both it and the ensuing lantern on the straight leg of the point (if it is a curved point use the outermost leg)

 

Select the appropriate lantern (here a standard lantern for inside placement), align the motor, and flip it in place to make the assembly complete.

           

Note! If it wont move or flip, save your work and exit, then re-enter your project and you will find the motor has been unlocked. This is apparently something that relates to build 404 and hopefully it will be fixed in the future. It is not a fatal error, but it tends to get a bit tedious.

 

Then all you have to do is to name the child...and change the signal to the right type. (The distance between signal and point is reduced a bit here in order to give the right impression)
The branch line also needs a signal and you will need to consider replacing the main line signals in the opposite direction as well.

        
Material used in this example:
  • Tracks - Swedish Trains Works
  • Catenary and signals - Klaus Malorny
  • Point lantern, point motor, and speed boards - by myself

Next step: Safety first - The point limit marker.

 

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